Friday, September 06, 2002 1:08 AM
Tactics - 2/1 In competition
 
PITBULLS:
 
          One aspect of bidding I have always disagreed with in
standard bidding is that 2/1 in competition reverts to Standard American and shows
10+ pts. . Wrong , wrong and wrong. In the first instance HCP’s in competition
should not be the criteria for a
2/1 , the suit quality should be . Bidding a 2/1 in competition should be a game force with one escape hatch . This
exception should be a good suit and it does need a 10+ HCP criteria to bid . It
should be more like a  negative
free bid except that it is forcing to game  unless rebid .
As long as your suit is good , you do not need 10+ HCP’s to bid 2/1 . This is
similar to negative free bid theory but not quite.  Throwing
out splinters in competition clarifies the 2/1 . A jump shift in competition is weak and a long suit.
 
Ex    AQJ10xx xx xxx xx                                          
xxx x xxx AK109xx
 
              
2♣                                                                            
    1♠  
   1♥                  
2♠                                                      
1♥                      
2♣
 
 
Kxxxx xx AQx Jx                    
Do not bid
2♠ with this
hand even though you have 10 HCP after the opponents make a two level overcall
. This is a negative double or even a pass after partners 1♥ opener.
 
Qxx x AKx Jxxxxx                    
This is not a 2♣ 2/1 bid even though you have 10 HCP .  Over a heart overcall bid 1NT or double
 
          Some
people like Peter Jones or the Bartons go too
far and will not bid a 2./1 in competition without a forcing to game
hand . This goes to far the other way . You have to get in their with your
suits. I was trying to convince Peter Jones to be less rigid so I came up with
a Dave Lettermans top 10 reasons why a systemic understanding that a suit bid
and rebid should not be forcing to game :
 
Subject:
Dave Lettermans Top 10
 
The 10 most obvious reasons why a good suit that is rebid should not be forcing to game …
 
1.       Allows the partnership to compete and push the opponents higher
                          
                      
2♥  P
 
Ex      
2♣               
3♣
            
P          
                       
1♦   P                 
AKxx x KJ10xx xxx          Probably
beat 3
 
2.       Allows the partnership a lead
 
 
ex            
2♦
     2♣                   
3NT
                
1♥ 
 
 
        AQx 
KQxxxx  Jxx x
 
 
3.          Finds the
fit fast
 
                
2♥ 
      2♦                  
3♦                         
                 1♠ 4♦                                 
Axxxx Kxxx x AKx  
 
4.      Prevents
dangerous "back ins " later  
 
                     
P 3♥
       2♣ P                     
3♣  DBL
 
                     
1♠ P                   
AQxxx x KQxx Qxx
 
5.       Prevents
the opponents from jamming you out of your game
 
                      
P                              
x AK10xxx xxxx xx
2♦                                    
4♦
                      
1♠                             
Axxxx xxxx x  AKx  
            Have
a chance for 6♥ and 2/1 forcing to game types would not even be in the auction
unless he backs in 4♥ ( risky vul )
 
6.       You can
jam the opponents out of their game and find sacrifices
 
                       
2♠
2♥                 
                       4♥
                       
1♦ 4♠
                                                            
KJxx x AKxxxx xx        4♥ makes and 4♠ goes 1 down or also
makes
 
7.       Makes slam bidding easier as fit found at a lower level     
 
           
2♦
2♣                       
P
           1♠  4♣                           
AKxxx AQx  Axxx x 
 
 
8.       Clarifies negative doubles ( do not make a negative dbl with 1
suit or 1 suit with a fit for partner )
 
Can bid 2♠ 
instead with QJ10xxx and a
fit for partner with negative double range HCP’s . A negative double might be
converted for penalty and a disaster with a 2 suited fit could occur
 
 
9.       Gets you to those nice 3NT's that make with a running 6 card minor
 
            
       2♦                            xx  
Kxx  AQ1098x xx
2♣                               
3♣
                  
                  
1♠ 3NT                      
AQxxx Axx KJx Kx
 
10. 
Daves #1 reason you should not play
them forcing to game in competition - Lee Barton does J  The rest of the World does not !
            
 
 
       With a strong hand with a
rebidable suit  that you want to
force to game you just have to bid a phony suit or Q bid the opponents suit . A
small price to pay indeed . If partner does anything but rebid the suit its
forcing to game anyway to give away a little to gain a lot . The only
obligation is for partner to rebid the suit and resist the temptation to raise
partner which misrepresents his hand .
 
AKJxxx
xxx xx xx         Partner
opens 1♥ and  RHO
overcalls 2♦ and you bid 2♠ . If partner bids 3♣ do not give her
preference as that misrepresents your hand.
 
You must bid 3♠ to show a weak hand .
 
 
xx xx
xx AKQJ10xx               
Partner  bids 1♦ and RHO bids 1♠ and you bid 2♣ .
Partner bids 2♦ . Do not bid 3♣ as it is not forcing .
Bid 2♠   
                                                    
as a Western Q bid to steer the hand to 3NT .
 
 
          There
are a lot of good inferences and understandings that you have when a 2/1 is
forcing to game . Why throw all those out and
start bidding with 10 pts just
because the opponents have overcalled ? You are in effect letting them destroy your system . As long
as you can get your good suits in quickly ,  then make negative doubles with your 10,11,& 12 HCP
hands . Even passing will work out better then making a 10 pt 2/1  with bad suits !!