Monday, May 21, 2007 2:44 AM


Hand Evaluation – HCPS ( Playing the Vulnerability )

 

PITBULLS:

 

            Playing the vulnerability should be a clear Bridge strategy. You make different bids depending on the vulnerability. It’s not quite that simple. Quick tricks must enter in your Bridge decision also. Actually by your choice of bids , you can advise partner of the nature of the HCP’s you hold not just the total. Quick tricks virtually determine your playing the vulnerability tactic . Count your quick tricks in making your Bridge decisions like the early great of bridge did. Totalling HCP’s are only a guide. Bridge is a trick taking game.

 

Pre-empts & quick tricks do not mix. Partners assumes little or no defense when you pre-empt.  You are a disciplined pre-empter on 3 of the 4 vulnerabilities. Not so on the terrorist vulnerability. You hold ♠xxx Qxx KJ109xx ♣x , you are on the terrorist vulnerability with very little defense measured in quick tricks. You do not have a weak 2 available,  so you pre-empt 3 . Tell partner & the opponents you had a heart mixed in with your diamonds J . You are nv vrs vul , in addition, partner is a passed hand. RHO opens 1♠, you have ♠x KJ98xx A10xx ♣xx . On the terrorist vulnerability , partner will give you enough leeway so you can overcall 2. You do this to setup nv sacrifices against vul opponents or otherwise make a nuisance of yourself in their auction. You have 1 ½ quick tricks , so a 2 overcall is preferred to a pre-empt as partner will be able to make a better decision later. Meager values for this overcall but some transferable values.   The person who held this hand bid 3 because partner was a passed hand. Wrong ! She set partner up for failure who later made a pseudo sacrifice.

 

            You hold KQx KQJ109 AQxKx  , you are on the terrorist vulnerability. Your RHO surprises you by opening a vul 2 against a nv opponent. On the 3 other vulnerabilities , you double & leap to 3NT. You do not want to talked out of your game & partner should not have the strength to balance. On this vulnerability , who cares if partner does not have enough to balance ! A game your way is only 400 anyway & they are heading for 4 or 5 down vul !! If partner does have enough to balance with a double , you are looking at +1400 to +1700. You have nothing to lose by passing on this one vulnerability & a lot to gain. You are all quick tricks with a horrible trump stack for them.

 

            You hold KQJx J10x Q1098 ♣AQ , they are vul & you are not. Partner opens 1♣ , they overcall 1. On the other 3 vulnerabilities , passing is silly as 1X is not going to compensate for your very probable game. Playing negative doubles ,  partner will bend over backwards to re-open with a double if she has the quick tricks to do so. Partner has xxxx AKx Ax ♣Jxxx so with 3 defensive tricks & diamond shortness will always protect your pass with a re-opening double with that much defense measured in quick tricks. When they are vul  with you not ,  go for the home run of +800 as that will double your game value. Do not look at your HCP’s for re-opening doubles, but pay more attention to your quick tricks. You announce quick tricks to your partner by the choice of bid you made ( a double )

 

            Penalty doubles follow the same reasoning , of course . Penalty doubles & quick tricks are a natural mix . Vulnerability & quick tricks  will determine if you leave in partners penalty double but more care is needed. You open 1♣ with x KQJx AxxAxxxx , they make a T/O double. Partner makes a punitive xx most likely not showing a fit for your clubs. They bid a spade so with your full opening bid & 3 quick tricks you pass the bid around to partner. Partner doubles 1 so what do you do ? You have more than partner can reasonably expect on the auction ( 3 quick tricks) & partner is not asking if you have spades so you leave it in on 3 vulnerabilities. On the one vulnerability of vul vrs nv opponents , you can consider pulling the double to 1NT. Why 1NT ? You are making the most constructive bid towards game & describing your defense. Do not pull to 2♣ as partner will think you have a distributional playing hand without the defense ( quick tricks )  you actually hold.  You are not wrong siding the NT bid as the spades are with the T/O doubler & not RHO. You must be careful though as partner knows you are vul & they are not & she still doubled 1. One level sets can be telephone #’s quite often.

 

            Vulnerability & quick tricks of course , affects your forcing pass strategy. Forcing pass decisions & quick tricks are a good mix . With both opponents vul , you open 1♠ with Kxxxx Axx void ♣AKJxx , partner bids 2♠. Your vul RHO bids 3 so you show your playing strength with 4♣. They subsequently bid 5 so what do you do ? Partner has heard you bid 4♣ & has heard the bidding. Your forcing pass decision on this vulnerability is very clear. You pass 5 saying that you would like to bid 5 very badly & simultaneously showing partner your diamond shortness & defensive quick tricks. Partner hears all this but doubles 5anyway. Now what do you do ? You have an excellent playing hand with a lot of defense ( 3 ½ quick tricks ). They are vulnerable so with diamond wastage & with only 15 HCP opposite a 2 bid you have no guarantee of making 5. The pass & pull part of forcing pass theory is a slam try. You do not want to be near slam after partner just has a 2 bid with diamond duplication of value. You pass , 5X has 5 quick losers , a 4-nothing beak to worry about & 3 spades to ruff with only 3 trump on the board . Partner  will probably rectify that at her first opportunity . They go for 1100 to 1400 , 5 goes two down vul. Play the vulnerability , acknowledge your quick tricks  along with forcing pass theory.

 

            Quick tricks are a huge part of hand evaluation in every facet of the game of Bridge. Make it a habit to notice them. Think quick tricks for proper hand evaluation for opening bids & almost every other aspect of Bridge bidding. Points – Scmoints. The early Bridge greats never heard of HCPS so they had to use hand evaluation skills . Thinking in tricks rather than totaling HCP’s works very well in Bridge. Bridge is a trick taking game not a HCP totaling game. Learn their skills along with the more modern notion of HCP’s. Do not substitute totaling HCP’s for hand evaluation skills. Both are compatible with each other.

 

            The auction goes 2♠-P-4♠ with everyone vul . You hold ♠A AQxxxx AKJ ♣KQx . You are not only HCP total rich but the nature of your HCP’s are in quick tricks. The opponents have announced they have 5 sure spade tricks wrapped up. They need 5 more tricks to make their contract . When they have nothing more than they announced , they are going for 1400 & you have a slam. To bid or double with this hand starts with counting your defensive tricks. Do not just total your HCP’s in these types of auctions. You have 5 ½ defensive tricks in your own hand which means when partner has nothing they are going for 800 which is more than your game. When you bid 5. partner will never read for such a huge defensive hand & will never bid 6 anyway. Worst case scenario is that you go down in 5 when you had +800 given to you !  All good defensive hands start with a double so you collect your +800.