Thursday, March 17, 2005 2:58 AM
Hand Evaluation - HCP's ( Offensive Vrs
Defensive Hands )
PITBULLS:
Theoretically
you can divide all Bridge hands into offensive
or defensive hands. With offensive
hand types you bid or Q bid . With defensive hand types , you double or pass.
A very simple but effective way of to
approach bidding.
In the Toronto NABC , Kiz Fung
held ♠AQJx ♥Jx ♦KQxx ♣J109
& opened 1♦ . I responded one spade
& Kiz raised to 2♠ . This
was passed out to a balancing double. Kiz has a
defensive hand type with
14 HCP & 2 ½ quick tricks. She of course redoubles to show this hand &
put partner in the picture. The opponents had nowhere to go .
I held ♠K10xx ♥KQ10x ♦x ♣xxxx
& the opponents go 3 down doubled
in any contract they choose. If Kiz rescues them by bidding
3♠ directly , we go one down instead. Partner’s
response in these auctions is the “great unknown” & should be captain of
the auction as you have either described your defensive hand with a pass or
redouble or an offensive hand type
by bidding. Kiz, redoubles with her flat 14 HCP defensive hand & the
opponents are duly punished for entering our auction. Interesting hand as the
opponents had 5 tricks on defense but almost only 5 tricks on offense also !!!
Actually this offensive & defensive model is too great a generalization. There is a 3rd
category of hands called “garbage” which is neither good for offense or defense .
Take this hand for example vul vrs
♠Kx ♥J10x ♦KQx ♣QJxxx
. This hand lacks valuable quick tricks to
be considered an opening bid on offensive
considerations nor is it an opening
bid considered on defensive
considerations for lack of quick defensive tricks. This hand falls into a 3rd
category called “garbage” which are hands that serve no useful Bridge purpose. These hand types are passed to convey that particular
message to partner.
Why are these hands garbage
for Bridge purposes ? On defense these hands are terrible
because the opponents doubletons wipe out the 3rd round queens & jacks for
defensive purposes quite often. The opponents have Axxxxx
opposite two small so they establish the suit where your 3rd round
potential winners do not realize their potential and get discarded on the
established suit. These garbage hands
simply do not take tricks on defense
in a trick taking game called Bridge. Garbage hands have too any losers no
matter what method you se to count losers. In NT , they are
quite useless based on timing because the opponents quick
tricks win the race for suit establishment. On offense, they are poor cards also as the
opponents have the timing for cashing tricks quickly or ruffing
these cards out rendering them useless. With a preponderance of these soft
cards like the hand above , the opponents have enough quick
tricks to set you off the top.
You lack timing for suit establishment yourself ,
entries for squeezes , endplays , timing
or lack the card combinations
like an AQ for even making a finesse. Advocates of garbage openers are missing
the point as to the purpose of an
opening bid. “this
is the opening hand in all forms of duplicate bridge and in all vulnerability” they say incredulously. An opening bid
was designed by the authors of this game to announce both
defensive & offensive potential
to partner so that logical Bridge
decisions can follow. Garbage openers like the above hand
have neither to offer partner . Case closed. Try poker or the VLT’s instead
of Bridge if this does not make any sense to you.
Generally though , Bridge is a bidders game with offensive hand types. This means that use the green card mostly when you have unsuitable defensive hands. What do I mean by defensive hands ? HCP's & patterns again provides your answer. 4-4-3-2 , 4-3-3-3 , 4-4-4-1 , 5-3-2-2 or 5-4-2-2 are defensive hands by virtue of their distribution . When you have these flatish type hands especially with soft HCP values, the odds are increased that the other hands will be defensive in nature also. These defensive hands should normally be passed unless you have the right number of quality HCP’s ( quick tricks ) to justify bidding. Offensive hands are 5-5-2-1 distributions and all hands with a 6 card suit or more . Get into the auction with offensive hands ! Lots of HCP’s are really not necessary when you have the distribution to fall back on. The type of HCP's you hold should also be considered along with your patterns. Passing is usually right with soft values & bidding or doubling with transferable values ( quick tricks ) .
Playing with a tormentee
tonight we got some bad results by passing
with offensive hands .
You pass with ♠xx ♥AJxxx ♦Q9xxx ♣Q
initially, the auction goes 1♠ by LHO , 1NT to
your right. This is an offensive hand so let’s crawl into
the auction. With two suits below the spade suit you would like to keep the
auction below 2♠
so you double. If partner bids 2♣ you have an easy pull to 2♦
so partner knows that you have a red two suiter. 5-5’s
are meant for bidding and you have
the added advantage of partner knowing that you are a passed hand. Anyway you pass , they bid
2NT and all pass. They make +120 and you get a zero as most tables got pushed
to a spade contract which only makes 110 and down one at the 3 level.
You pass in 1st seat ,t he auction goes 2♠
followed by the opponents bidding 2NT . You hold ♠void ♥Qxxx ♦AJx ♣K1098xx . This
definitely falls in the class of offensive hands. A void in the opponents suit is gold & should bring you into the
auction. . I would double 2NT as I have the liberty of being a passed hand and
I have some defense measured in quick tricks .
You pass and they exchange information unimpeded
and they get +420 for
almost a zero for you. Open up the slip , there is a
5♣X making our way. Offensive hands are made for bidding .
Same Tormentee , you hear the
auction go 1♦ to your right and you
have ♠Jxx ♥QJ10874 ♦x ♣Axx
. This falls into the class of offensive hands . You
have a 6 card suit with a stiff in the opponents suit.
This is a 2♥ bid in any game, at any vulnerability. You paid your card fees so you
have a right to bid .
A pass tells partner you have a defensive hand or no reason
to enter the auction. A pass is a bid that communicates information to partner
that you do not have an
offensive hand. The Tormentee passed this hand &
we were rewarded with a zero.
Let the vulnerability & the
Bridge scoring method allow your
side some risk taking . Do not forget when the opponents make +650 you
have 3 down not vul to play with . Vul
I opened 4♥ against a Tormentee
who was in the balancing seat with ♠AQx ♥xxx ♦AKxxxx ♣x . She
passed ( not enough HCP's she thought ) so I made +650
. The problem was that game in spades or diamonds makes her way
! This again is an easy double with 3 1/2 quick tricks .
If partner bids 4♠
you live with it . If partner bids 5♣ you convert to 5♦.
Since you are in the balancing seat , this bid just
means that you do not have clubs. It is not a huge hand.
Partner will give you leeway to bid with offensive hands in these
pre-emptive situations.
Penalty doubles with offensive hands usually do not work. This gives partner a wrong picture of your hand so when they run to another spot , he starts to wield the axe. In a competitive auction partner after opening 1♦ doubled 3♣ with ♠xx ♥x ♦AKQJxx ♣Q10xx so when they ran to 3♠ I doubled . This contract unfortunately was cold because partners points were all in one suit and a 6-4 pattern is not a defensive hand with only 2 quick tricks ( diminished at that ) .A penalty double announces quick tricks not just a stack in their suit. Do not double the only contract you can beat.
Partners judge opening leads , balancing , penalty doubles or overcalling but what
partner did or did not do . Passing with offensive hands throws a
partnership off. When defending , partner is going to
infer that you can not
hold a 5-5 or a 6 card suit or else you would have bid. This is going to cause
partner to make wrong defensive decisions or opening lead decisions or balancing decisions. Passing too often
puts strain on the partnership to find right opening leads . Passing
also gives a “free ride” for the opponents to find the right spot.
Passing allows opponents to beat you in the competitive game. Pass with defensive hands
but bid with offensive hands. Let
HCP's measured in quick tricks and patterns ( distribution ) be your guide.