Friday,
March 02, 2007 12:48 AM
Hand Evaluation – Fast Arrival ( Useful Space
Principle )
PITBULLS:
Years ago ,
Jeff Reubens of the Bridge World wrote a series of
articles on what he called the useful space principle. What he meant was
, design your system so you do not waste bidding room. Use all the useful bidding space that you can. The
most obvious example of the useful space principle is forcing 1♣ systems. Keeping the bidding low allows all the space in the
world to convey information.
He contended that Blackwood used up
too much useful space so Kickback & minor suit KCB
was born. With the conserved bidding space ,
specific kings , queen ask & suit asks followed. He felt a Q bid to an overcall used up too much space so new suits to an overcall became a one round force. This allowed the Q bid to be
defined as specifically a limit raise or
better in partner’s suit. Transfers ( Reubensohl) were used in competition after a strong
NT as transfers
conserved useful bidding space.
Expert players have taken his ideas
further. The 3♣ multi
purpose strong jump shift preserves useful bidding space.
This is the “artificial
club” part of a natural
system . The bid prevents the horrible auction of
1♦-P-1♠-P
4♠ to show a strong
hand. Also the horrible leap to
your own major at the game level , as a strong hand. Bidding becomes a crap shoot at
the 5 level. 1♥-P-1NT-P 4♥ Look at all the
useful bidding space wasted
if this jump showed a strong hand. Slam exploration starts at the 5 level .
Allow fast arrival to show
distribution or picture bids instead.
Goren methods contradict
“fast arrival” & the Useful Space Principle. Jumping to game to show strong
hands ( HCPs ) is silly bidding as you are pre-empting
your own partner. The 4 level or even the
5 level is an odd place to start exploring for slam or even a better contract.
When you play a strong NT in the 15-17 HCP range even with a 5 card major , the
invitational 2NT range is idle. The raise
to 2NT can now take the place of the Goren 3NT bid ( jump
to game after a 1NT response ) . This allows room at the 3 level
to investigate alternative contracts. A leap to 3NT can be a “picture bid”
defined by the partnership.
Experts have now switched to 2NT
after a minor as 11+ to 15 as invitational or
a game force. Again
, this is the useful space principle in action. Leaping to 3NT with a game forcing hand pre-empts partner. Exploration for slam
& better contracts must start at the 4
level & going by 3NT is dangerous. Better to describe your
distributional hand below 3NT.
More care is needed when partner responds 1NT ( pretty
healthy) so do not pull 1NT when
you are weak. Partner may have 10+ for the 1NT bid & when you bid again
invitational sequences follow.
I feel 2NT when it is bid in
competition as natural
should be a one round force. Who
plays a contract of
2NT in competition anyway ? 1♦-2♣-2NT-P is a one round force & may be
unlimited. Why leap to 3NT with a good hand ?
Pre-empting partner to the 4 level & losing useful space leads to bad
results. 2NT can still be invitational hands so opener rebidding her suit is an
escape hatch.
This is in effect the “new suit” 2NT (
godfather ) by responder also being used in competition. Why not ? This means a leap to 3NT in competition can mean very soft values & no slam interest.
2NT as a place to play a hand only
makes sense in matchpoints when +120 beats 3 of a
minor +110. If you can make 2NT on the nose , surely 3
of a minor does just as well or better in IMPS. Bidding 2NT as a new suit by
responder has all the advantages of opener patterning out & natural bidding
to get to your best spot. 2NT as a new suit,
preserves bidding space & is still another example of the useful space principle.